1 人觉得这篇评测有价值
不推荐
过去 2 周 0.0 小时 / 总时数 8,176.4 小时 (评测时 7,842.7 小时)
发布于:2020 年 6 月 27 日 上午 2:16
更新于:2024 年 9 月 21 日 下午 4:15

Dead game
lose = pain
win = tons of pain

What you do does not matter if you want to win.
However, if you want to lose, or anyone wants to lose, its guaranteed -mmr for your team.

Broken balance, dead attribute system, boring map, 0 space for item innovation, all these nonsense contributes to a game for nerds and those who want torture
这篇评测是否有价值? 欢乐 奖励
此评测禁用留言版。